# Custom Moves

<table><thead><tr><th>Move Name:</th><th width="128">Move Typing:</th><th>Base Power:</th><th>Accuracy:</th><th>Physical/Special:</th><th width="388.20001220703125">Description:</th><th width="259.9998779296875">Available to:</th></tr></thead><tbody><tr><td>Brain Blast</td><td>Psychic</td><td></td><td></td><td></td><td>The user irritates the target with a psychic wave. This move calculates damage using the target's Special Attack stat instead of the user's.</td><td></td></tr><tr><td>Conflagrate</td><td>Fire</td><td></td><td></td><td></td><td>Conflagrate is a non-damaging Fire-type move that adds the Fire type to the target, failing if the target is already Fire-type.</td><td></td></tr><tr><td>Cosmic</td><td>Psychic</td><td></td><td></td><td></td><td><p></p><p></p><p></p><p></p></td><td></td></tr><tr><td>Crystalline Pulse</td><td>Rock</td><td></td><td></td><td></td><td>Crystalline Pulse deals damage and hits all adjacent opponents in double/triple battles.</td><td></td></tr><tr><td>Draugars Fleet</td><td>Ghost</td><td></td><td></td><td></td><td>When used, this move summons phantom warriors or spectral longships to deliver 2 to 3 rapid strikes against the target. With 10 PP, it's a reliable choice for persistent damage or breaking through abilities like Substitute.</td><td></td></tr><tr><td>Evaporate</td><td>Fire</td><td></td><td></td><td></td><td>The user rapidly heats the target. This may also leave the target with a burn. This move is super-effective on Water types.</td><td></td></tr><tr><td>Gale Force Strike</td><td>Fighting</td><td></td><td></td><td></td><td>When used, the Pokémon unleashes an overwhelming surge of fighting aura that damages all adjacent opposing Pokémon. This powerful, widespread attack comes at a cost, however: it sharply lowers the user's Defense, Special Defense, and Speed stats by one stage each after use.</td><td><a href="https://cobblemon-town.gitbook.io/cobblemon-town/custom-pokemon/new-pokemon/1039-cardinalt">Cardinalt</a></td></tr><tr><td>Giggle</td><td>Fairy</td><td></td><td></td><td></td><td>The user emits a contagious, cheerful giggle that causes the target to become confused. Additionally, this move has a 30% chance to lower the target's Special Attack by one stage due to the distraction. This is a sound-based move.</td><td></td></tr><tr><td>Glacial Prison</td><td>Ice</td><td></td><td></td><td></td><td>The freezing cold bites at the target each turn for 1/8th of the target's Max HP. Fire and Steel types are damaged by 1/4th of their Max HP.</td><td></td></tr><tr><td>Icicle Storm</td><td>Ice</td><td></td><td></td><td></td><td>Traps the target in a whirling blizzard, preventing switching out and dealing damage over multiple turns.</td><td></td></tr><tr><td>Mic Drop</td><td>Steel</td><td></td><td></td><td></td><td>The user delivers a powerful, dramatic punch that echoes like a thunderclap, dropping the opponent with overwhelming force. This move has a 30% chance to cause the target to flinch.The move embodies the concept of ending a performance with a bang, leaving opponents stunned.</td><td></td></tr><tr><td>Parasol Winds</td><td>Flying</td><td></td><td></td><td></td><td>The user swings its whole body around to attack with its massive parasol. This move can't be used twice in a row.</td><td><a href="https://cobblemon-town.gitbook.io/cobblemon-town/custom-pokemon/archelian-forms/1132-archelian-tinkaton">Archelian Tinkaton</a></td></tr><tr><td>Rain Check</td><td>Water</td><td></td><td></td><td></td><td>The user frantically rushes away with excuses, promptly switching places with a party Pokemon in waiting. This summons rain lasting 5 turns.</td><td></td></tr><tr><td>Spiritual Focus</td><td>Fighting</td><td></td><td></td><td></td><td>The user meditates for one turn, then unleashes a powerful blast of focused energy. If the user is hit by a non-damaging move during the meditation phase, the attack is cancelled. The user's Special Attack is raised by one stage after the move is used.</td><td></td></tr><tr><td>Time Bomb</td><td>Electric</td><td></td><td></td><td></td><td>The user charges up an electrified energy sphere that explodes after 2 turns, dealing damage to all Pokémon in battle. The explosion has a 30% chance to badly Poison the opponents. If the user faints before the explosion, the move fails</td><td></td></tr><tr><td>Training Regimen</td><td>Fighting</td><td></td><td></td><td></td><td>The user blows a whistle and cheers on the target, changing the target's type to Fighting. This move fails if the target is already Fighting-type.</td><td></td></tr><tr><td>Weather Report</td><td>Flying</td><td></td><td></td><td></td><td><p>The user soars and twirls about, slamming into the target. This move’s spinning motion also removes the weather conditions.</p><p></p></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>
